{-# LANGUAGE ConstraintKinds, TypeFamilies, ScopedTypeVariables #-} module Gargantext.Utils.Jobs.Queue where import Control.Concurrent import Control.Concurrent.STM import Control.Exception import Control.Monad import Data.Function import Data.List import Data.Ord import Data.Maybe import Prelude import System.IO import qualified Data.Map as Map import qualified Data.Vector as Vector type EnumBounded t = (Ord t, Enum t, Bounded t) data Q a = Q [a] [a] !Int emptyQ :: Q a emptyQ = Q [] [] 0 singletonQ :: a -> Q a singletonQ a = Q [a] [] 1 snocQ :: a -> Q a -> Q a snocQ a (Q xs ys sz) = Q xs (a:ys) (sz+1) normalizeQ :: Q a -> Q a normalizeQ (Q [] ys sz) = Q (reverse ys) [] sz normalizeQ q = q deleteQ :: Eq a => a -> Q a -> Q a deleteQ x (Q xs ys sz) = Q xs' ys' sz' where (xs_num_x, xs') = go xs (0, []) (ys_num_x, ys') = go ys (0, []) sz' = sz - xs_num_x - ys_num_x go [] (n, bs) = (n, reverse bs) go (a:as) (n, bs) | a == x = go as (n+1, bs) | otherwise = go as (n, a:bs) popQ :: Q a -> Maybe (a, Q a) popQ q@(Q as bs sz) = case as of x:xs -> Just (x, Q xs bs (sz-1)) _ -> case normalizeQ q of Q (x:xs) ys sz' -> Just (x, Q xs ys (sz'-1)) _ -> Nothing sizeQ :: Q a -> Int sizeQ (Q _ _ sz) = sz peekQ :: Q a -> Maybe a peekQ (Q _ _ 0) = Nothing peekQ q = case normalizeQ q of Q (x:_) _ _ -> Just x _ -> Nothing dropQ :: Q a -> Q a dropQ (Q [] [] _) = Q [] [] 0 dropQ (Q (_x:xs) ys sz) = Q xs ys (sz-1) dropQ q@(Q [] _ _) = dropQ (normalizeQ q) -- | A priority is just a number. The greater, the earlier the job will get picked. type Prio = Int applyPrios :: Ord t => [(t, Prio)] -> Map.Map t Prio -> Map.Map t Prio applyPrios changes prios = foldl' (\m (t, p) -> Map.insert t p m) prios changes -- | A queue with different kinds of values, described by @t@, where each -- kind can have a higher or lower priority than other kinds, as described -- by the 'queuePrios' field. data Queue t a = Queue { queueData :: Vector.Vector (TVar (Q a)) , queueIndices :: Map.Map t Int -- indices into queueData , queuePrios :: Map.Map t Prio } -- | Default priorities for the enumeration of job types @t@: everyone at 0. defaultPrios :: EnumBounded t => Map.Map t Prio defaultPrios = Map.fromList [ (t, 0) | t <- [minBound..maxBound] ] -- | Create a new queue that'll apply the given priorities newQueue :: EnumBounded t => Map.Map t Prio -> IO (Queue t a) newQueue prios = do let allTs = [ minBound .. maxBound ] indices = Map.fromList (zip allTs [0..]) n = Map.size indices vars <- Vector.replicateM n (newTVarIO emptyQ) return $ Queue vars indices prios -- | Add a new element to the queue, with the given kind. addQueue :: Ord t => t -> a -> Queue t a -> STM () addQueue jobkind a q = case Map.lookup jobkind (queueIndices q) of Just i -> modifyTVar (queueData q Vector.! i) (snocQ a) Nothing -> error "addQueue: couldn't find queue for given job kind" deleteQueue :: (Eq a, Ord t) => t -> a -> Queue t a -> STM () deleteQueue jobkind a q = case Map.lookup jobkind (queueIndices q) of Just i -> modifyTVar (queueData q Vector.! i) (deleteQ a) Nothing -> error "deleteQueue: queue type not found?!" -- | Dump the contents of the queue, for debugging purposes. debugDumpQueue :: (Enum t, Bounded t, Ord t) => Queue t a -> STM [(t, a)] debugDumpQueue q = mconcat <$> (forM [minBound..maxBound] $ \t -> do readTVar (queueData q Vector.! (i t)) >>= debugDumpQ t) where i t = fromJust $ Map.lookup t (queueIndices q) debugDumpQ t (Q xs ys _) = return $ map (\x -> (t, x)) (xs ++ reverse ys) type Picker a = [(a, STM ())] -> STM (a, STM ()) -- | Figure out the candidates for being popped from the various queues. -- We always look at highest priority queues first, and will pick between -- equal priority items of different queues (candidates, elements of the -- returned lists) by choosing the one that was queued first. popQueue :: forall a t. Ord t => Picker a -> Queue t a -> IO (Maybe a) popQueue picker q = atomically $ select prioLevels where -- TODO: cache this in the 'Queue' data structure? prioLevels :: [[(t, Prio)]] prioLevels = groupBy ((==) `on` snd) . sortOn (Down . snd) $ Map.toList (queuePrios q) select :: [[(t, Prio)]] -> STM (Maybe a) select [] = return Nothing select (level:levels) = do mres <- selectLevel level case mres of Nothing -> select levels Just res -> pure $ Just res selectLevel :: [(t, Prio)] -> STM (Maybe a) selectLevel xs = do let indices = catMaybes $ map (flip Map.lookup (queueIndices q) . fst) xs queues = map (queueData q Vector.!) indices go qvar = readTVar qvar >>= \qu -> return (peekQ qu, modifyTVar' qvar dropQ) mtopItems <- catMaybesFst <$> traverse go queues case mtopItems of Nothing -> return Nothing Just [] -> return Nothing Just topItems -> do (earliestItem, popItem) <- picker topItems popItem return (Just earliestItem) catMaybesFst ((Nothing, _b) : xs) = catMaybesFst xs catMaybesFst ((Just a, b) : xs) = ((a, b) :) <$> catMaybesFst xs catMaybesFst [] = Just [] -- | A ready-to-use runner that pops the highest priority item off the queue -- and processes it using the given function. queueRunner :: Ord t => Picker a -> (a -> IO ()) -> Queue t a -> IO () queueRunner picker f q = go where go = do mres <- popQueue picker q case mres of Just a -> f a `catch` exc Nothing -> return () threadDelay 5000 -- 5ms go exc :: SomeException -> IO () exc e = hPutStrLn stderr ("Queue runner exception: " ++ show e) -- | Create a queue and @n@ runner actions for it, with the given priorities -- for the runners to apply when picking a new item. newQueueWithRunners :: EnumBounded t => Int -- ^ number of runners -> Map.Map t Prio -- ^ priorities -> Picker a -- ^ how to pick between equal priority items -> (a -> IO ()) -- ^ what to do with each item -> IO (Queue t a, [IO ()]) newQueueWithRunners n prios picker f = do q <- newQueue prios let runners = replicate n (queueRunner picker f q) return (q, runners)