{-# LANGUAGE Arrows #-} module RMCA.Layer.Board where import FRP.Yampa import RMCA.Auxiliary import RMCA.Layer.Layer import RMCA.Semantics data BoardRun = BoardStart | BoardStop deriving Eq singleBoard :: [PlayHead] -> SF (Board, Layer, Event BeatNo) (Event ([PlayHead], [Note])) singleBoard iPh = proc (board, Layer { relPitch = rp , strength = s }, ebno) -> accumBy advanceHeads' (iPh,[]) -< ebno `tag` (board, fromEvent ebno, rp, s) where advanceHeads' (ph,_) (board,bno,rp,s) = uncurry5 advanceHeads (board,bno,rp,s,ph) boardSF :: SF (Board, Layer, Tempo, BoardRun) (Event ([PlayHead], [Note])) boardSF = proc (board, l, t, br) -> do ebno <- layerMetronome -< (t,l) ess <- onChange -< br boardSwitch [] -< ((board, l, ebno), ess `tag` (br, startHeads board)) boardSwitch :: [PlayHead] -> SF ((Board, Layer,Event BeatNo), Event (BoardRun, [PlayHead])) (Event ([PlayHead],[Note])) boardSwitch rPh = dSwitch (singleBoard rPh *** (identity >>> notYet)) fnSwitch where fnSwitch (BoardStart, iPh) = boardSwitch iPh fnSwitch (BoardStop, _) = boardSwitch []