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Ajout : GL (General Ledger).
[comptalang.git] / lib / Hcompta / Amount.hs
1 {-# LANGUAGE DeriveDataTypeable #-}
2 {-# LANGUAGE FlexibleContexts #-}
3 {-# LANGUAGE FlexibleInstances #-}
4 {-# LANGUAGE OverloadedStrings #-}
5 {-# LANGUAGE TypeFamilies #-}
6 {-# LANGUAGE TypeSynonymInstances #-}
7 {-# OPTIONS_GHC -fno-warn-orphans #-}
8 module Hcompta.Amount where
9
10 import Data.Data
11 import qualified Data.List
12 import qualified Data.Map.Strict as Data.Map
13 import Data.Map.Strict (Map)
14 import qualified Data.Foldable
15 import Data.Typeable ()
16
17 import qualified Hcompta.Balance as Balance
18 import qualified Hcompta.GL as GL
19 import qualified Hcompta.Amount.Quantity as Quantity
20 import qualified Hcompta.Amount.Style as Style
21 import qualified Hcompta.Amount.Unit as Unit
22
23 -- * Type synonyms to submodules
24
25 type Quantity = Quantity.Quantity
26 type Style = Style.Style
27 type Unit = Unit.Unit
28
29 -- * The 'Amount' type
30
31 data Amount
32 = Amount
33 { quantity :: Quantity
34 , style :: Style
35 , unit :: Unit
36 } deriving (Data, Show, Typeable)
37
38 instance Eq Amount where
39 (==)
40 Amount{quantity=q0, unit=u0}
41 Amount{quantity=q1, unit=u1} =
42 case compare u0 u1 of
43 LT -> False
44 GT -> False
45 EQ -> (==) q0 q1 -- NOTE: MUST already be rounded to Style.precision
46
47 instance Ord Amount where
48 compare
49 Amount{quantity=q0, unit=u0}
50 Amount{quantity=q1, unit=u1} =
51 case compare u0 u1 of
52 LT -> LT
53 GT -> GT
54 EQ -> compare q0 q1 -- NOTE: MUST already be rounded to Style.precision
55
56 instance Balance.Amount Amount where
57 type Amount_Unit Amount = Unit
58 amount_null = (==) Quantity.zero . quantity
59 amount_add = (+)
60 amount_negate = negate
61
62 instance Balance.Amount (Map Unit Amount) where
63 type Amount_Unit (Map Unit Amount) = Unit
64 amount_null = Data.Foldable.all ((==) Quantity.zero . quantity)
65 amount_add = Data.Map.unionWith (+)
66 amount_negate = Data.Map.map negate
67
68 instance GL.Amount Amount where
69 type Amount_Unit Amount = Unit
70 amount_add = (+)
71
72 instance GL.Amount (Map Unit Amount) where
73 type Amount_Unit (Map Unit Amount) = Unit
74 amount_add = Data.Map.unionWith (+)
75
76 -- | An 'Amount' is a partially valid 'Num' instance:
77 --
78 -- * (+) operator requires both operand to have the same 'Unit' (homogeneity constraint).
79 -- * (*) operator requires at least one operand with an empty 'Unit' ('scalar').
80 instance Num Amount where
81 abs a@Amount{quantity=q} = a{quantity=abs q}
82 fromInteger = scalar . fromInteger
83 negate a@Amount{quantity=q} = a{quantity=negate q}
84 signum a@Amount{quantity=q} = a{quantity=signum q}
85 (+) a b =
86 let s@(Style.Style{Style.precision=p}) = Style.union (style a) (style b) in
87 a{ quantity = Quantity.round p $ quantity a + quantity b
88 , style = s
89 , unit =
90 if unit a == unit b
91 then unit a
92 else error "(+) on non-homogeneous units"
93 }
94 (*) a b =
95 let Style.Style{Style.precision=p} = s in
96 a{ quantity = Quantity.round p $ quantity a * quantity b
97 , style = s
98 , unit = u
99 }
100 where (s, u) =
101 if unit a == ""
102 then
103 if unit b == ""
104 then (Style.union (style a) (style b), "")
105 else (style b, unit b)
106 else
107 if unit b == ""
108 then (style a, unit a)
109 else error "(*) by non-scalar unit"
110
111 -- ** Constructors
112
113 nil :: Amount
114 nil =
115 Amount
116 { quantity = Quantity.zero
117 , style = Style.nil
118 , unit = ""
119 }
120
121 -- *** From 'Quantity'
122
123 -- | Return an 'Amount' with 'unit' = Unit.'Unit.nil'.
124 scalar :: Quantity -> Amount
125 scalar q =
126 Amount
127 { quantity = q
128 , style = Style.Style
129 { Style.fractioning = Just '.'
130 , Style.grouping_fractional = Just $ Style.Grouping ',' [3]
131 , Style.grouping_integral = Just $ Style.Grouping ',' [3]
132 , Style.precision = maxBound
133 , Style.unit_side = Just Style.Side_Right
134 , Style.unit_spaced = Just False
135 }
136 , unit = ""
137 }
138
139 -- | <https://en.wikipedia.org/wiki/Swiss_franc Swiss franc> unit of currency.
140 chf :: Quantity -> Amount
141 chf q =
142 Amount
143 { quantity = q
144 , style = Style.Style
145 { Style.fractioning = Just ','
146 , Style.grouping_fractional = Just $ Style.Grouping '.' [3]
147 , Style.grouping_integral = Just $ Style.Grouping '.' [3]
148 , Style.precision = 2
149 , Style.unit_side = Just Style.Side_Right
150 , Style.unit_spaced = Just False
151 }
152 , unit = "CHF"
153 }
154 -- | <https://en.wikipedia.org/wiki/Yuan Yuan> unit of currency.
155 cny :: Quantity -> Amount
156 cny q =
157 Amount
158 { quantity = q
159 , style = Style.Style
160 { Style.fractioning = Just ','
161 , Style.grouping_fractional = Just $ Style.Grouping '.' [3]
162 , Style.grouping_integral = Just $ Style.Grouping '.' [3]
163 , Style.precision = 2
164 , Style.unit_side = Just Style.Side_Right
165 , Style.unit_spaced = Just False
166 }
167 , unit = "Ұ"
168 }
169 -- | <https://en.wikipedia.org/wiki/Euro Euro> unit of currency.
170 eur :: Quantity -> Amount
171 eur q =
172 Amount
173 { quantity = q
174 , style = Style.Style
175 { Style.fractioning = Just ','
176 , Style.grouping_fractional = Just $ Style.Grouping '.' [3]
177 , Style.grouping_integral = Just $ Style.Grouping '.' [3]
178 , Style.precision = 2
179 , Style.unit_side = Just Style.Side_Right
180 , Style.unit_spaced = Just False
181 }
182 , unit = "€"
183 }
184 -- | <https://en.wikipedia.org/wiki/Pound_sterling Pound sterling> unit of currency.
185 gbp :: Quantity -> Amount
186 gbp q =
187 Amount
188 { quantity = q
189 , style = Style.Style
190 { Style.fractioning = Just '.'
191 , Style.grouping_fractional = Just $ Style.Grouping ',' [3]
192 , Style.grouping_integral = Just $ Style.Grouping ',' [3]
193 , Style.precision = 2
194 , Style.unit_side = Just Style.Side_Left
195 , Style.unit_spaced = Just False
196 }
197 , unit = "£"
198 }
199 -- | <https://en.wikipedia.org/wiki/Indian_rupee Indian rupee> unit of currency.
200 inr :: Quantity -> Amount
201 inr q =
202 Amount
203 { quantity = q
204 , style = Style.Style
205 { Style.fractioning = Just ','
206 , Style.grouping_fractional = Just $ Style.Grouping '.' [3]
207 , Style.grouping_integral = Just $ Style.Grouping '.' [3]
208 , Style.precision = 2
209 , Style.unit_side = Just Style.Side_Right
210 , Style.unit_spaced = Just False
211 }
212 , unit = "₹"
213 }
214 -- | <https://en.wikipedia.org/wiki/Japanese_yen Japanese yen> unit of currency.
215 jpy :: Quantity -> Amount
216 jpy q =
217 Amount
218 { quantity = q
219 , style = Style.Style
220 { Style.fractioning = Just '.'
221 , Style.grouping_fractional = Just $ Style.Grouping ',' [3]
222 , Style.grouping_integral = Just $ Style.Grouping ',' [3]
223 , Style.precision = 2
224 , Style.unit_side = Just Style.Side_Left
225 , Style.unit_spaced = Just False
226 }
227 , unit = "¥"
228 }
229 -- | <https://en.wikipedia.org/wiki/Russian_ruble Russian ruble> unit of currency.
230 --
231 -- NOTE: Ꝑ (U+A750) is used as a replacement latin letter,
232 -- because GHC currently chokes on ₽ (U+20BD),
233 -- which is the recently (2014/02) assigned Unicode code-point
234 -- for this currency.
235 rub :: Quantity -> Amount
236 rub q =
237 Amount
238 { quantity = q
239 , style = Style.Style
240 { Style.fractioning = Just '.'
241 , Style.grouping_fractional = Just $ Style.Grouping ',' [3]
242 , Style.grouping_integral = Just $ Style.Grouping ',' [3]
243 , Style.precision = 2
244 , Style.unit_side = Just Style.Side_Left
245 , Style.unit_spaced = Just False
246 }
247 , unit = "Ꝑ"
248 }
249 -- | <https://en.wikipedia.org/wiki/United_States_dollar United States dollar> unit of currency.
250 usd :: Quantity -> Amount
251 usd q =
252 Amount
253 { quantity = q
254 , style = Style.Style
255 { Style.fractioning = Just '.'
256 , Style.grouping_fractional = Just $ Style.Grouping ',' [3]
257 , Style.grouping_integral = Just $ Style.Grouping ',' [3]
258 , Style.precision = 2
259 , Style.unit_side = Just Style.Side_Left
260 , Style.unit_spaced = Just False
261 }
262 , unit = "$"
263 }
264
265 -- ** Tests
266
267 -- | Return 'True' if and only if 'Amount'’s 'Quantity' is zero.
268 --
269 -- NOTE: the 'Amount'’s 'quantity' MUST be have been rounded at 'Amount'’s 'style'’s 'Style.precision'.
270 is_zero :: Amount -> Bool
271 is_zero = Quantity.is_zero . quantity
272
273 -- * The 'Amount_by_Unit' mapping
274
275 type Amount_by_Unit
276 = Data.Map.Map Unit Amount
277 type By_Unit = Amount_by_Unit
278
279 -- | 'Amount_by_Unit'’s is a partially valid 'Num' instance.
280 --
281 -- * (*) operator is not defined.
282 instance Num Amount_by_Unit where
283 abs = Data.Map.map (\a@Amount{quantity=q} -> a{quantity=abs q})
284 fromInteger = Data.Map.singleton "" . fromInteger
285 negate = Data.Map.map (\a@Amount{quantity=q} -> a{quantity=negate q})
286 signum = Data.Map.map (\a@Amount{quantity=q} -> a{quantity=signum q})
287 (+) = Data.Map.unionWith (+)
288 (*) = error "(*) not-supported"
289
290 type Signs = (Int, Int)
291
292 signs :: Amount_by_Unit -> Signs
293 signs = Data.Map.foldl
294 (\(nega, plus) amt ->
295 case flip compare 0 $ quantity amt of
296 LT -> (nega - 1, plus)
297 EQ -> (nega, plus)
298 GT -> (nega, plus + 1))
299 (0, 0)
300
301 -- ** Constructors
302
303 nil_By_Unit :: Amount_by_Unit
304 nil_By_Unit =
305 Data.Map.empty
306
307 -- ** Tests
308
309 -- | Return 'True' if and only if all 'Amount's satisfy 'is_zero'.
310 are_zero :: Amount_by_Unit -> Bool
311 are_zero = Data.Foldable.all is_zero
312
313 -- | Return a tuple associating the given 'Amount' with its 'Unit'.
314 assoc_by_unit :: Amount -> (Unit, Amount)
315 assoc_by_unit amount = (unit amount, amount)
316
317 -- | Return a 'Data.Map.Map' associating the given 'Amount's with their respective 'Unit'.
318 from_List :: [Amount] -> Amount_by_Unit
319 from_List amounts =
320 Data.Map.fromListWith (flip (+)) $ -- NOTE: flip to propagate 'Style' first to last.
321 Data.List.map assoc_by_unit amounts
322
323 -- * Type 'Sum'
324
325 -- ** Class 'Sumable'
326 class
327 ( Data (Sumable_Unit a)
328 , Data a
329 , Eq a
330 , Ord (Sumable_Unit a)
331 , Show (Sumable_Unit a)
332 , Show a
333 , Typeable (Sumable_Unit a)
334 , Typeable a
335 ) => Sumable a where
336 type Sumable_Unit a
337 -- sumable_add :: a -> a -> a
338 sumable_positive :: a -> Maybe a
339 sumable_negative :: a -> Maybe a
340
341 instance Sumable Amount where
342 type Sumable_Unit Amount = Unit
343 -- sumable_add = (+)
344 sumable_positive a =
345 case compare (quantity a) Quantity.zero of
346 LT -> Nothing
347 EQ -> Nothing
348 _ -> Just a
349 sumable_negative a =
350 case compare (quantity a) Quantity.zero of
351 GT -> Nothing
352 EQ -> Nothing
353 _ -> Just a
354
355 instance Sumable (Map Unit Amount) where
356 type Sumable_Unit (Map Unit Amount) = Unit
357 -- sumable_add = (+)
358 sumable_positive a =
359 let r = Data.Map.mapMaybe sumable_positive a in
360 if Data.Map.null r
361 then Nothing
362 else Just r
363 sumable_negative a =
364 let r = Data.Map.mapMaybe sumable_negative a in
365 if Data.Map.null r
366 then Nothing
367 else Just r
368
369 instance Sumable amount => Sumable (Sum amount) where
370 type Sumable_Unit (Sum amount) = Sumable_Unit amount
371 sumable_negative amt =
372 case amt of
373 Sum_Negative _ -> Just $ amt
374 Sum_Positive _ -> Nothing
375 Sum_Both n _ -> Just $ Sum_Negative n
376 sumable_positive amt =
377 case amt of
378 Sum_Negative _ -> Nothing
379 Sum_Positive _ -> Just $ amt
380 Sum_Both _ p -> Just $ Sum_Positive p
381
382 -- | Sum separately keeping track of negative and positive 'amount's.
383 data Sum amount
384 = Sum_Negative amount
385 | Sum_Positive amount
386 | Sum_Both amount amount
387 deriving (Data, Eq, Show, Typeable)
388
389 instance Functor Sum where
390 fmap f (Sum_Negative a) = Sum_Negative (f a)
391 fmap f (Sum_Positive a) = Sum_Positive (f a)
392 fmap f (Sum_Both a0 a1) = Sum_Both (f a0) (f a1)
393
394 instance Balance.Amount a
395 => Balance.Amount (Sum a) where
396 type Amount_Unit (Sum a) = Balance.Amount_Unit a
397 amount_null amt =
398 case amt of
399 Sum_Negative n -> Balance.amount_null n
400 Sum_Positive p -> Balance.amount_null p
401 Sum_Both n p -> Balance.amount_null (Balance.amount_add n p)
402 amount_add a0 a1 =
403 case (a0, a1) of
404 (Sum_Negative n0, Sum_Negative n1) -> Sum_Negative (Balance.amount_add n0 n1)
405 (Sum_Negative n , Sum_Positive p) -> Sum_Both n p
406 (Sum_Negative n0, Sum_Both n1 p) -> Sum_Both (Balance.amount_add n0 n1) p
407
408 (Sum_Positive p , Sum_Negative n) -> Sum_Both n p
409 (Sum_Positive p0, Sum_Positive p1) -> Sum_Positive (Balance.amount_add p0 p1)
410 (Sum_Positive p , Sum_Both n1 p1) -> Sum_Both n1 (Balance.amount_add p p1)
411
412 (Sum_Both n0 p0, Sum_Negative n) -> Sum_Both (Balance.amount_add n0 n) p0
413 (Sum_Both n0 p0, Sum_Positive p1) -> Sum_Both n0 (Balance.amount_add p0 p1)
414 (Sum_Both n0 p0, Sum_Both n1 p1) -> Sum_Both (Balance.amount_add n0 n1) (Balance.amount_add p0 p1)
415 amount_negate amt =
416 case amt of
417 Sum_Negative n -> Sum_Positive $ Balance.amount_negate n
418 Sum_Positive p -> Sum_Negative $ Balance.amount_negate p
419 Sum_Both n p -> Sum_Both (Balance.amount_negate p) (Balance.amount_negate n)
420
421 instance GL.Amount (Sum (Map Unit Amount)) where
422 type Amount_Unit (Sum (Map Unit Amount)) = Unit
423 amount_add a0 a1 =
424 case (a0, a1) of
425 (Sum_Negative n0, Sum_Negative n1) -> Sum_Negative (GL.amount_add n0 n1)
426 (Sum_Negative n , Sum_Positive p) -> Sum_Both n p
427 (Sum_Negative n0, Sum_Both n1 p) -> Sum_Both (GL.amount_add n0 n1) p
428
429 (Sum_Positive p , Sum_Negative n) -> Sum_Both n p
430 (Sum_Positive p0, Sum_Positive p1) -> Sum_Positive (GL.amount_add p0 p1)
431 (Sum_Positive p , Sum_Both n1 p1) -> Sum_Both n1 (GL.amount_add p p1)
432
433 (Sum_Both n0 p0, Sum_Negative n) -> Sum_Both (GL.amount_add n0 n) p0
434 (Sum_Both n0 p0, Sum_Positive p1) -> Sum_Both n0 (GL.amount_add p0 p1)
435 (Sum_Both n0 p0, Sum_Both n1 p1) -> Sum_Both (GL.amount_add n0 n1) (GL.amount_add p0 p1)
436
437 sum
438 :: Sumable amount
439 => amount -> Sum amount
440 sum amt =
441 case ( sumable_negative amt
442 , sumable_positive amt ) of
443 (Just n, Nothing) -> Sum_Negative n
444 (Nothing, Just p) -> Sum_Positive p
445 (Just n, Just p) -> Sum_Both n p
446 (Nothing, Nothing) -> Sum_Both amt amt
447
448 sum_negative
449 :: Sum amount -> Maybe amount
450 sum_negative amt =
451 case amt of
452 Sum_Negative n -> Just n
453 Sum_Positive _ -> Nothing
454 Sum_Both n _ -> Just n
455
456 sum_positive
457 :: Sum amount -> Maybe amount
458 sum_positive amt =
459 case amt of
460 Sum_Negative _ -> Nothing
461 Sum_Positive p -> Just p
462 Sum_Both _ p -> Just p
463
464 sum_balance
465 :: GL.Amount amount
466 => Sum amount -> amount
467 sum_balance amt =
468 case amt of
469 Sum_Negative n -> n
470 Sum_Positive p -> p
471 Sum_Both n p -> GL.amount_add n p